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Months Before Release, Microsoft’s DirectX 12 Kills AMD’s Mantle API



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The short life of AMD’s Mantle graphics API is nearly over, thanks to Windows 10 and DirectX 12. AMD announced that developers should begin concentrating on DirectX 12 while promising full support for games that are already heavily invested in Mantle, like EA and Visceral Games’ Battlefield Hardline. The announcement comes as AMD attends the Game Developers Conference (GDC 15) in San Francisco, California.
“Proud moments also call for reflection, and today we are especially thoughtful about Mantle’s future,” AMD’s vice president of visual and perceptual computing, Raja Koduri, said in a statement. “In the approaching era of DirectX 12 and the Next-Generation OpenGL Initiative, AMD is helping to develop two incredibly powerful APIs that leverage many capabilities of the award-winning Graphics Core Next (GCN) Architecture.”
Read more at http://hothardware.com/news/months-before-release-microsofts-directx-12-kills-amds-mantle-10#Q43Rq1BVKqhsAE2a.99

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